![]() Simply put, we never recommend setting your bucket size to 1 or 2 pixels. When you choose a rendering pattern that leads to the buckets skipping around the image, this again worsens the delay created by having a small bucket size.If you don’t have enough RAM to store the whole image as it renders, the delay that smaller bucket sizes create is worsened, leading to longer render times. ![]() If the bucket size is small, it means each bucket has to do this many more times compared to a bigger bucket size, and that time adds up. ![]()
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